There's a shift happening in how we think about established brands and consumer categories. The idea that certain products are 'supposed to be for kids' is becoming increasingly outdated—and honestly, it's a sign of a more mature market understanding.



Take Lego and Pokemon as prime examples. These weren't suddenly reinvented; what changed is their audience. The kids who fell in love with these brands in the 90s and 2000s grew up. Now they're adults with disposable income, collecting nostalgia, building complex sets, or pursuing rare cards as genuine investments.

The irony? These companies knew exactly what they were doing. They watched their original fanbase mature and recognized a massive opportunity. By not gatekeeping these products as 'children's only,' they tapped into a demographic with significantly more purchasing power.

This rationalization—abandoning arbitrary age boundaries and following where the real market is—tends to bring more thoughtful, dedicated participants into any community or hobby. When you're not dismissing something as 'kids' stuff,' you're more likely to engage with it seriously.
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MissedAirdropBrovip
· 12h ago
NGL, this is a perfect example of seizing generational opportunities... After the 90s come of age and have money, who still insists on playing with adult stuff? On the contrary, high-level玩法 like LEGO indeed require adults' patience and aesthetic sense.
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MemecoinTradervip
· 12h ago
ngl this is just market segmentation with nostalgia packaging... the real psyops is convincing millennials their pokémon addiction is "investing"
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TopBuyerBottomSellervip
· 12h ago
ngl That's why I spend so much money on LEGO and trading cards... these are definitely not just for kids. Wait, doesn't that logic work the other way around too? Adults want things meant for kids, the market has long broken the age boundaries. I've woken up; it turns out our generation is the group being precisely targeted and exploited. That's right... the era of not admitting you like children's content has really passed. Investing in trading cards? I feel like it's pretty similar to gambling haha
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MetaMuskRatvip
· 12h ago
ngl this is the brilliance of capitalism... if you catch the nostalgia wave, you can sit back and win I really didn't expect Pokemon cards to multiply tenfold; now it's the adults trading them No one calls playing with Lego childish anymore, it's great Actually, it's just that the market has evolved; the previous age limits were always fake Web3 is the same; what was once considered scammy is now gradually being legitimized as institutions get involved...
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SeasonedInvestorvip
· 12h ago
NGL, this is the wisdom of capital. Brands that can monetize nostalgia are the true winners. Pokemon cards are now being traded more fiercely than NFTs. Honestly, I didn't expect that either. Suddenly I understand why LEGO is so popular in Web3. Removing the "kids' toy" label is the real way to break the circle. Adults have more money. These old brands have figured it out.
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