Alpha Battlefield Airdrop: New Rules for 700,000 People Being Forced into Unpaid Labor

In recent months, the Alpha airdrop round has turned into a “battlefield” where 700,000 people are scrambling to complete tasks, scores are inflated, and rewards have shrunk to just 20–30U. Many projects even “ambush” users like ALL0 did: the whole network predicted a minimum of 50U, but after the airdrop opened, it dropped to 20U, and a few hours later fell straight to 10U. Scenes like “busy for half a month, and all you get is a wallet heavier by… 10U” happen constantly.

At its core, Alpha airdrops are not about long-term investment, but a psychological battleground between three forces: the project – task doers – short-term traders. Those who don’t understand the rules become the “payers” for the other two sides.

Three Forces Creating the Alpha Airdrop “Grinder”

(1) Projects: Overpromise – Lock Tokens – Reduce Airdrop Promise to “build a big ecosystem” Reduce reward limits Add complex unlock conditions Goal: attract real users at the lowest cost → The best way is to let the community compete, “eliminate” each other.

(2) Task doers: 700,000 unpaid workers Maintain accounts, grind tasks, keep points, run for many consecutive days Fear: after half a month of work, the reward doesn’t cover costs Biggest pain: “not doing loses money – doing is too cheap.”

(3) Short-term traders – quick profit takers Wait for unlock, then dump Or accumulate before the trend, then pump price to sell → Task doers often become the “liquidity exit” for others.

The Most Important Equation: Calculating “Break-Even Price”

Airdrops are not free rewards; they have hidden costs: Buying tools Maintaining points Lost time Risk of the project reducing rewards

Example of actual cost structure (for reference simulation purposes): Average cost per account ≈ 3.2U 15 accounts → total capital ≈ 48U A “standard” account can get an average of 4 airdrop rounds → Break-even price per airdrop = 48 ÷ 4 = 12U

If the project pays under 12U → loss. If it pays 20–30U → small profit. If it explodes to 50–60U → could be considered a small jackpot. The 12U threshold becomes the “cut-loss without regret” mark.

5-Step Strategy – Both Preserve Capital and Keep Upside

Step 1: Don’t Sell All – Hold 20% to “Catch the Wave” Sell 80% as soon as the token unlocks → recover almost all capital Keep the remaining 20% for the market to decide → If it pumps: still benefit → If it drops: no impact on principal

Step 2: Price Increases → Sell with Discipline The “double and take profit” rule is effective Avoid unlimited expectation mentality Airdrops that pump fast can also crash to the bottom in hours

Step 3: Price Drops → Sell at Break-Even Zone 12U zone = cut-loss zone Sell all to rotate capital into another project Losing on an airdrop isn’t scary — holding too long turns losses into lost capital

Step 4: If the Airdrop Has Trading Features (Margin, Futures, LP) These are easier to pump for liquidity Hold 10% and observe for 2–3 days If no pump → sell the rest

Step 5: Project Is Too Hot, Too Much Capital Inflow → Sell Immediately Super-hyped projects often create a “high expectations → heavy dump” effect Safe strategy: Unlock = Sell Don’t wait for “future stories.”

Three Profit Scenarios: Everyone Has a Chance to Make Money

(1) Most common scenario – each airdrop 30U 4 rounds → 120U Minus 48U cost → profit around 72U Sell 80%, hold 20% → safe + extra opportunity

(2) Worst case – each airdrop 12U 12 × 4 = 48U → break even No profit but no loss → Better than most who “lose” by holding too long

(3) Best case – each airdrop 60U 60 × 4 = 240U Minus 48U cost → profit 192U If there’s a strong pump, can multiply gains 1–2x more

Conclusion: Alpha Airdrop Is a Survival Game, Not a Faith Contest

In an environment where 700,000 people compete for every point, projects tighten rewards, and short-term traders are waiting to dump, the goal is not to “hold long term for the vision,” but to: → Preserve capital first → Make profit after → Avoid being swept up in the project’s hype

Airdrops are about selling effort — not investing faith. Those who understand the rules will see steady monthly profits. Those who don’t will end up “helping the project for free.”

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