Futures
Access hundreds of perpetual contracts
TradFi
Gold
One platform for global traditional assets
Options
Hot
Trade European-style vanilla options
Unified Account
Maximize your capital efficiency
Demo Trading
Introduction to Futures Trading
Learn the basics of futures trading
Futures Events
Join events to earn rewards
Demo Trading
Use virtual funds to practice risk-free trading
Launch
CandyDrop
Collect candies to earn airdrops
Launchpool
Quick staking, earn potential new tokens
HODLer Airdrop
Hold GT and get massive airdrops for free
Launchpad
Be early to the next big token project
Alpha Points
Trade on-chain assets and earn airdrops
Futures Points
Earn futures points and claim airdrop rewards
Hamster Kombat players are losing it—grinding for months just to pocket $10. That's literally nothing.
The game promised play-to-earn freedom, but here's the reality: winning battles gives you pocket change, leveling up takes forever, and if you're not dropping cash on premium boosts, you're basically playing for free.
Players are calling it out: without microtransactions, progress is glacial. With them, you're just fueling a pay-to-win machine. One grinder said it best—"They say play-to-earn, but it's actually pay-to-win."
The community's fed up. Higher payouts, fair free-to-play mechanics, or people are bouncing to other P2E games that actually respect their time.
Hamster Kombat's at a fork in the road. Fix the reward system or watch players ghost the game. Simple as that.